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Art of Alex Estep
3D model, texture, and concept artist
Project Videos
Gamma Twelve
An independent study in environment and level design using 3D Studio Max, Photoshop, and Unreal Development Kit
Merge
My senior project. With Daniel Cloth, Danny Tran, Kelby Gassman, and John Elders.
My responsibilities:
Environment design and art direction.
Modeled:
Pagoda, Panda, Spire Tower, Pistols, Assault Rifle, Crate, Bounding Walls, Table
Textured:
Models above, Skybox, Circle Gate, Bridge, Small House, Medium House, Market Stall, Lanterns, Bottles, Banners
Particle Effects:
Assault Rifle Muzzle Flare, Pistols Muzzle Flare, Trap Gun Charging, Spire Tower Topper
Programs Used:
Unity3D, 3D Studio Max, Photoshop, and Illustrator
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