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Project Videos

Gamma Twelve

An independent study in environment and level design using 3D Studio Max, Photoshop, and Unreal Development Kit

Merge

My senior project. With Daniel Cloth, Danny Tran, Kelby Gassman, and John Elders.

My responsibilities:

Environment design and art direction. 

Modeled:

Pagoda, Panda, Spire Tower, Pistols, Assault Rifle, Crate, Bounding Walls, Table

Textured:

Models above, Skybox, Circle Gate, Bridge, Small House, Medium House, Market Stall, Lanterns, Bottles, Banners

Particle Effects:

Assault Rifle Muzzle Flare, Pistols Muzzle Flare, Trap Gun Charging, Spire Tower Topper

Programs Used:

Unity3D, 3D Studio Max, Photoshop, and Illustrator

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